Tom Clancy's Rainbow Six Extraction - Sierra County Hospital Materials

My mandate for Rainbow Six Extraction was to create environment materials for the game. I worked with a team of wonderful texture artists.
In this map created a wood material that was used for a destructible wall, with a painted stripe that is color tintable. Also I created a net chain to used on the ceiling of the hospital. All of these materials are 100% procedural and created in Substance Designer.