My mandate on Far Cry 4 was texturing the vegetation assets for both the current gen and next gen versions of the game. Also, I supervised and trained new artists on the team in the creation of the vegetation textures and materials. The majority of the work I did was on the trees and bushes. However, at different points during the production of the game, I worked on the grass.
I worked on the some of the tree textures with Pascal De Sampaio. The grass textures and Models were created by Valerie Bernier Jean and