FARCRY 5: DATURA GAMEPLAY GRASS

To texture the Datura game play grass a hi res 3d model was created in 3d Max. Then the textures maps were baked using Xnormal and combined in Photoshop. My mandate was to build more of a 3d flower and move away from planes for this grass plant. I built Plant mesh in 3d max and exported it into Speedtree to create the grass patches. Each patch consisted of 10 variations of the plant with or with out flowers at various heights that were distributed through out the patch in speedtree.

Datura Game Play Grass

Datura Game Play Grass