I worked on the pre rendered cinematic cut scenes for LAIR. I created 4k textures for Armor and Weapons, for the cinematic. The characters armor and weapons are based on the armor and weapons created by factor 5 and used in the game. The 4k environment and character textures were made using camera projection in Maya and Photoshop. The Characters skin texture were created using 4k maps for photo real skin, which was used with Mental Ray’s SSS Shader.