I had the opportunity for the first time on South of Midnight to do Level Art. For these interiors I did the set dressing. Applying the textures and materials, adjusting them as needed, placing the props and making any needed structural changes to the assembled kits. I worked with Camille Laporte and Mike Sklavo, our two Level Designers and Senior 3D Environment Artist Samir Ahmed Yahia. Samir did the original block out of the interior of the house and the office in the Pinesol factory. He also modeled the final interior office kit. For the church we used an assembled kit by Room 8. However, I changed the kit exterior and interior by adding in windows on the back side of the church.
Concept Artist:
https://www.artstation.com/lucyzinii
Lighting Artist:
https://www.artstation.com/migz
Environment Artist:
https://www.artstation.com/samirdz