I worked on the pre rendered cinematic scenes for LAIR. I Created 4k textures for Armor and Weapons, for the cinematic, based on the 512 and 1k textures created by factor 5 and used in the game. Created 4k environment and character textures using camera projection in Maya and Photoshop. The Characters skin texture were created using 4k maps for photo real skin, which was used with Mental Ray’s SSS Shader.