South of Midnight: Base Rock and Ground Materials

For South of Midnight I was responsible for creating and managing the base texture library of tiled procedural textures for the game. These were later applied by the environment artists and outsource partners to the various environments in the game. I worked with our Technical Artists and environment artists on some commonly used materials with in the game providing feedback and suggestions on what was needed.
These are some of the ground and rock textures that I created for the game. The Rock Material used RGB masks that controlled the vertex painting and color of the material. The model and masks were created by Samir Ahmed Yahia and the artists at Room 8.

Environment Artist:
https://www.artstation.com/samirdz
Outsource Partner:
https://www.artstation.com/room8studio

Rock Material

Rock Material

Cave Ground Material

Cave Ground Material

Cave Ground Material

Cave Ground Material

Cave Ground Material

Cave Ground Material

Gravel

Gravel

Ground Grass

Ground Grass

MUD

MUD

Mud

Mud